/******************************************************************************* * Copyright (c) 2000, 2013 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.swt.graphics; import java.io.InputStream; import javafx.scene.image.WritableImage; import org.eclipse.swt.SWT; import org.eclipse.swt.SWTError; import org.eclipse.swt.SWTException; /** * Instances of this class are graphics which have been prepared for display on * a specific device. That is, they are ready to paint using methods such as * <code>GC.drawImage()</code> and display on widgets with, for example, * <code>Button.setImage()</code>. * <p> * If loaded from a file format that supports it, an <code>Image</code> may have * transparency, meaning that certain pixels are specified as being transparent * when drawn. Examples of file formats that support transparency are GIF and * PNG. * </p> * <p> * There are two primary ways to use <code>Images</code>. The first is to load a * graphic file from disk and create an <code>Image</code> from it. This is done * using an <code>Image</code> constructor, for example: * * <pre> * Image i = new Image(device, "C:\\graphic.bmp"); * </pre> * * A graphic file may contain a color table specifying which colors the image * was intended to possess. In the above example, these colors will be mapped to * the closest available color in SWT. It is possible to get more control over * the mapping of colors as the image is being created, using code of the form: * * <pre> * ImageData data = new ImageData("C:\\graphic.bmp"); * RGB[] rgbs = data.getRGBs(); * // At this point, rgbs contains specifications of all * // the colors contained within this image. You may * // allocate as many of these colors as you wish by * // using the Color constructor Color(RGB), then * // create the image: * Image i = new Image(device, data); * </pre> * <p> * Applications which require even greater control over the image loading * process should use the support provided in class <code>ImageLoader</code>. * </p> * <p> * Application code must explicitly invoke the <code>Image.dispose()</code> * method to release the operating system resources managed by each instance * when those instances are no longer required. * </p> * * @see Color * @see ImageData * @see ImageLoader * @see <a href="http://www.eclipse.org/swt/snippets/#image">Image snippets</a> * @see <a href="http://www.eclipse.org/swt/examples.php">SWT Examples: * GraphicsExample, ImageAnalyzer</a> * @see <a href="http://www.eclipse.org/swt/">Sample code and further * information</a> */ public final class Image extends Resource implements Drawable { private javafx.scene.image.Image image; /** * Constructs an empty instance of this class with the specified width and * height. The result may be drawn upon by creating a GC and using any of * its drawing operations, as shown in the following example: * * <pre> * Image i = new Image(device, width, height); * GC gc = new GC(i); * gc.drawRectangle(0, 0, 50, 50); * gc.dispose(); * </pre> * <p> * Note: Some platforms may have a limitation on the size of image that can * be created (size depends on width, height, and depth). For example, * Windows 95, 98, and ME do not allow images larger than 16M. * </p> * * @param device * the device on which to create the image * @param width * the width of the new image * @param height * the height of the new image * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is * no current device</li> * <li>ERROR_INVALID_ARGUMENT - if either the width or height * is negative or zero</li> * </ul> * @exception SWTError * <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for * image creation</li> * </ul> */ public Image(Device device, int width, int height) { super(device); image = new WritableImage(width, height); } /** * Constructs a new instance of this class based on the provided image, with * an appearance that varies depending on the value of the flag. The * possible flag values are: * <dl> * <dt><b>{@link SWT#IMAGE_COPY}</b></dt> * <dd>the result is an identical copy of srcImage</dd> * <dt><b>{@link SWT#IMAGE_DISABLE}</b></dt> * <dd>the result is a copy of srcImage which has a <em>disabled</em> look</dd> * <dt><b>{@link SWT#IMAGE_GRAY}</b></dt> * <dd>the result is a copy of srcImage which has a <em>gray scale</em> look * </dd> * </dl> * * @param device * the device on which to create the image * @param srcImage * the image to use as the source * @param flag * the style, either <code>IMAGE_COPY</code>, * <code>IMAGE_DISABLE</code> or <code>IMAGE_GRAY</code> * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is * no current device</li> * <li>ERROR_NULL_ARGUMENT - if srcImage is null</li> * <li>ERROR_INVALID_ARGUMENT - if the flag is not one of * <code>IMAGE_COPY</code>, <code>IMAGE_DISABLE</code> or * <code>IMAGE_GRAY</code></li> * <li>ERROR_INVALID_ARGUMENT - if the image has been * disposed</li> * </ul> * @exception SWTException * <ul> * <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or * an icon, or is otherwise in an invalid state</li> * <li>ERROR_UNSUPPORTED_DEPTH - if the depth of the image is * not supported</li> * </ul> * @exception SWTError * <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for * image creation</li> * </ul> */ public Image(Device device, Image srcImage, int flag) { super(device); // TODO interpret the flag image = new WritableImage( srcImage.image.getPixelReader(), (int)srcImage.image.getWidth(), (int)srcImage.image.getHeight()); } /** * Constructs an empty instance of this class with the width and height of * the specified rectangle. The result may be drawn upon by creating a GC * and using any of its drawing operations, as shown in the following * example: * * <pre> * Image i = new Image(device, boundsRectangle); * GC gc = new GC(i); * gc.drawRectangle(0, 0, 50, 50); * gc.dispose(); * </pre> * <p> * Note: Some platforms may have a limitation on the size of image that can * be created (size depends on width, height, and depth). For example, * Windows 95, 98, and ME do not allow images larger than 16M. * </p> * * @param device * the device on which to create the image * @param bounds * a rectangle specifying the image's width and height (must not * be null) * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is * no current device</li> * <li>ERROR_NULL_ARGUMENT - if the bounds rectangle is null</li> * <li>ERROR_INVALID_ARGUMENT - if either the rectangle's * width or height is negative</li> * </ul> * @exception SWTError * <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for * image creation</li> * </ul> */ public Image(Device device, Rectangle bounds) { // TODO do the x and y mean anything? this(device, bounds.width, bounds.height); } /** * Constructs an instance of this class from the given * <code>ImageData</code>. * * @param device * the device on which to create the image * @param data * the image data to create the image from (must not be null) * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is * no current device</li> * <li>ERROR_NULL_ARGUMENT - if the image data is null</li> * </ul> * @exception SWTException * <ul> * <li>ERROR_UNSUPPORTED_DEPTH - if the depth of the * ImageData is not supported</li> * </ul> * @exception SWTError * <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for * image creation</li> * </ul> */ public Image(Device device, ImageData data) { super(device); // TODO } /** * Constructs an instance of this class, whose type is <code>SWT.ICON</code> * , from the two given <code>ImageData</code> objects. The two images must * be the same size. Pixel transparency in either image will be ignored. * <p> * The mask image should contain white wherever the icon is to be visible, * and black wherever the icon is to be transparent. In addition, the source * image should contain black wherever the icon is to be transparent. * </p> * * @param device * the device on which to create the icon * @param source * the color data for the icon * @param mask * the mask data for the icon * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is * no current device</li> * <li>ERROR_NULL_ARGUMENT - if either the source or mask is * null</li> * <li>ERROR_INVALID_ARGUMENT - if source and mask are * different sizes</li> * </ul> * @exception SWTError * <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for * image creation</li> * </ul> */ public Image(Device device, ImageData source, ImageData mask) { super(device); // TODO } /** * Constructs an instance of this class by loading its representation from * the specified input stream. Throws an error if an error occurs while * loading the image, or if the result is an image of an unsupported type. * Application code is still responsible for closing the input stream. * <p> * This constructor is provided for convenience when loading a single image * only. If the stream contains multiple images, only the first one will be * loaded. To load multiple images, use <code>ImageLoader.load()</code>. * </p> * <p> * This constructor may be used to load a resource as follows: * </p> * * <pre> * static Image loadImage(Display display, Class clazz, String string) { * InputStream stream = clazz.getResourceAsStream(string); * if (stream == null) * return null; * Image image = null; * try { * image = new Image(display, stream); * } catch (SWTException ex) { * } finally { * try { * stream.close(); * } catch (IOException ex) { * } * } * return image; * } * </pre> * * @param device * the device on which to create the image * @param stream * the input stream to load the image from * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is * no current device</li> * <li>ERROR_NULL_ARGUMENT - if the stream is null</li> * </ul> * @exception SWTException * <ul> * <li>ERROR_IO - if an IO error occurs while reading from * the stream</li> * <li>ERROR_INVALID_IMAGE - if the image stream contains * invalid data</li> * <li>ERROR_UNSUPPORTED_DEPTH - if the image stream * describes an image with an unsupported depth</li> * <li>ERROR_UNSUPPORTED_FORMAT - if the image stream * contains an unrecognized format</li> * </ul> * @exception SWTError * <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for * image creation</li> * </ul> */ public Image(Device device, InputStream stream) { super(device); image = new javafx.scene.image.Image(stream); createImageData(); } /** * Constructs an instance of this class by loading its representation from * the file with the specified name. Throws an error if an error occurs * while loading the image, or if the result is an image of an unsupported * type. * <p> * This constructor is provided for convenience when loading a single image * only. If the specified file contains multiple images, only the first one * will be used. * * @param device * the device on which to create the image * @param filename * the name of the file to load the image from * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is * no current device</li> <li>ERROR_NULL_ARGUMENT - if the * file name is null</li> * </ul> * @exception SWTException * <ul> * <li>ERROR_IO - if an IO error occurs while reading from * the file</li> <li>ERROR_INVALID_IMAGE - if the image file * contains invalid data </li> <li>ERROR_UNSUPPORTED_DEPTH - * if the image file describes an image with an unsupported * depth</li> <li>ERROR_UNSUPPORTED_FORMAT - if the image * file contains an unrecognized format</li> * </ul> * @exception SWTError * <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for * image creation</li> * </ul> */ public Image(Device device, String filename) { super(device); image = new javafx.scene.image.Image(filename); createImageData(); } void createImageData() { } /** * Returns the color to which to map the transparent pixel, or null if the * receiver has no transparent pixel. * <p> * There are certain uses of Images that do not support transparency (for * example, setting an image into a button or label). In these cases, it may * be desired to simulate transparency by using the background color of the * widget to paint the transparent pixels of the image. Use this method to * check which color will be used in these cases in place of transparency. * This value may be set with setBackground(). * <p> * * @return the background color of the image, or null if there is no * transparency in the image * * @exception SWTException * <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been * disposed</li> * </ul> */ public Color getBackground() { // TODO N/A? return null; } /** * Returns the bounds of the receiver. The rectangle will always have x and * y values of 0, and the width and height of the image. * * @return a rectangle specifying the image's bounds * * @exception SWTException * <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been * disposed</li> * <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or * an icon</li> * </ul> */ public Rectangle getBounds() { return new Rectangle(0, 0, (int)image.getWidth(), (int)image.getHeight()); } /** * Returns an <code>ImageData</code> based on the receiver Modifications * made to this <code>ImageData</code> will not affect the Image. * * @return an <code>ImageData</code> containing the image's data and * attributes * * @exception SWTException * <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been * disposed</li> * <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or * an icon</li> * </ul> * * @see ImageData */ public ImageData getImageData() { // TODO really? return new ImageData( (int)image.getWidth(), (int)image.getHeight(), 4, new PaletteData(0xff0000, 0xff00, 0xff)); } /** * Returns <code>true</code> if the image has been disposed, and * <code>false</code> otherwise. * <p> * This method gets the dispose state for the image. When an image has been * disposed, it is an error to invoke any other method (except * {@link #dispose()}) using the image. * * @return <code>true</code> when the image is disposed and * <code>false</code> otherwise */ @Override public boolean isDisposed() { // TODO return false; } /** * Sets the color to which to map the transparent pixel. * <p> * There are certain uses of <code>Images</code> that do not support * transparency (for example, setting an image into a button or label). In * these cases, it may be desired to simulate transparency by using the * background color of the widget to paint the transparent pixels of the * image. This method specifies the color that will be used in these cases. * For example: * * <pre> * Button b = new Button(); * image.setBackground(b.getBackground()); * b.setImage(image); * </pre> * * </p> * <p> * The image may be modified by this operation (in effect, the transparent * regions may be filled with the supplied color). Hence this operation is * not reversible and it is not legal to call this function twice or with a * null argument. * </p> * <p> * This method has no effect if the receiver does not have a transparent * pixel value. * </p> * * @param color * the color to use when a transparent pixel is specified * * @exception IllegalArgumentException * <ul> * <li>ERROR_NULL_ARGUMENT - if the color is null</li> * <li>ERROR_INVALID_ARGUMENT - if the color has been * disposed</li> * </ul> * @exception SWTException * <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been * disposed</li> * </ul> */ public void setBackground(Color color) { // TODO } /** * Invokes platform specific functionality to allocate a new GC handle. * <p> * <b>IMPORTANT:</b> This method is <em>not</em> part of the public * API for <code>Drawable</code>. It is marked public only so that it * can be shared within the packages provided by SWT. It is not * available on all platforms, and should never be called from * application code. * </p> * * @param data the platform specific GC data * @return the platform specific GC handle * * @noreference This method is not intended to be referenced by clients. */ public long /*int*/ internal_new_GC (GCData data) { // TODO return 0; } /** * Invokes platform specific functionality to dispose a GC handle. * <p> * <b>IMPORTANT:</b> This method is <em>not</em> part of the public * API for <code>Drawable</code>. It is marked public only so that it * can be shared within the packages provided by SWT. It is not * available on all platforms, and should never be called from * application code. * </p> * * @param handle the platform specific GC handle * @param data the platform specific GC data * * @noreference This method is not intended to be referenced by clients. */ public void internal_dispose_GC (long /*int*/ handle, GCData data) { // TODO } }